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ChargeA spell used for characters to enable an ally to perform a combo. Combos are enhanced versions of specific spells and are executed by putting charging characters in a specific pattern and then letting one of the characters in the pattern execute the spell.
| Class | All |
| Cost | 50K |
| AP | 1 |
| Target | Self |
| Duration | 1 Round |
| Recast | 1 per Turn |
| Effect | Puts character into charge mode |
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