Ecalip's Coin

The ecaflip is one of many classes. It specializes in the random aspects of the game like critical hits and misses. Initial stats: HP: 75 Initiative: 35 

Primary uses

  • Often used as damage dealers (Heads or Tails being particularly popular) with items that increase damage. One reason being the good range and another that the spells deal higher average damage against character with low HP since no healing occurs when the target dies.
  • The ability to make opponent critical miss a lot with the aid of Rotten Luck is in many cases as effective as the xelor's Slow Down, though the effect is not predictable.
  • Roulette, All or Nothing and Risky Petrifaction are spells that affect all players, including caster. Hard to use but potentially useful in a careful thought out strategy. Clover, Feline Leap and Perception are also useful spells, but seldom seen in favor of other spells.

Spells

Spell NameKamasAPTargetRangeDurationRecastNormal EffectCritical Effect
All or Nothing 1004All - - No 5D6 dmg, heals 4D6-
Clover 1504Ally 0 to 2 Game No +3 critical hits +5 critical hits
Feline Leap 2002Empty 1 to 1 - Yes Teleports caster to target -
Feline Spirit 3003Enemy 1 to 1 - Yes 5D5 dmg to target, 4D5 dmg to self5D5+5 dmg to target, 1D5 dmg to self
Heads or Tails 1503Enemy 1 to 5 - Yes 2D6 dmg, heals 1D62D6 dmg
Lottery 3005Enemy 1 to 6 - Yes 1D20 dmg1D25 dmg
Perception 1003Enemy 1 to 4 - Yes Detects invisible characters in target area -
Risky Petrifaction 2005All - 1 Round Yes 20% chance of immobilization -
Rotten Luck 1501Enemy 1 to 6 1 Round Once Each +100 critical miss -
Roulette 2002All - 2 Rounds5 Rounds Poisoning of AP: 2 dmg lost for each AP used-


Notes
  • See this page for a complete spell list for all classes.


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