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Every character has a maximum and current value of health points (HP). When a character's HP reaches 0 a character die and in some cases may become permanent dead. A character can never have more HP than its maximum value, allthough this maximum value can be altered by certain items and spells.
A character's initial HP depends on class:
| 65 | 70 | 65 | 70 | 65 | 75 | 60 | 75 | 65 | 70 | 80 | 75 |
In addition following items and spells have an HP modifier:
| Items that affect max HP | Cost | Bonus | |
![]() | Bow Wow | 250K | +25 HP, +30 initiative |
![]() | Cracklcloak | 300K | +40 HP, +1 to all dmg |
![]() | Gobbling Cape | 250K | +20 HP, +30 initiative |
![]() | Little Moskito Bag | 200K | +10 HP, +3 critical hits |
![]() | Wa Wabbit's Cloak | 250K | +30 HP |
![]() | Crolining | 150K | +15 HP |
![]() | Moskitogalurette | 250K | +10 HP, +1 range |
![]() | The Hairy | 350K | +30 HP, +60 initiative |
![]() | Emerald Dofus | 200K | +20 HP |
| Spell that affect max HP | Kamas | AP | Target | Range | Duration | Recast | Normal Effect | Critical Effect | |
| Word of Torture | 300 | 6 | All Allies | - | Game | No | 40 dmg to self, +10 life to all allies | - | |
| Vitality | 300 | 6 | Self | - | Game | No | +30 life | +40 life |
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