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Range in Dofus Arena is measured in tiles, and are not the euclidian distance but rather number of tiles horizontally plus vertically. Spells and weapons have both a minimum and maximum range. If (and only if) a spell has a maximum range larger than 1, it can be boosted by certain items, spells, special tiles, bonus-, and event-cards.
Note:
| Items that increase range | Cost | Bonus | |
![]() | Moon | 600K | +1 MP, +1 range, +60 initiative |
![]() | Wabbit | 250K | +1 Range, +30 initiative |
![]() | Moskitogalurette | 250K | +1 range, +10 HP |
| Spells that affect range | Kamas | AP | Target | Range | Duration | Recast | Normal Effect | Critical Effect | |
| Bat's Eye | 100 | 1 | Enemy | 1 to 6 | 1 Round | Once Each | -1 range | -2 range | |
| Eagle Eye | 200 | 4 | Ally | 0 to 3 | Game | No | +1 range | +2 range | |
| Visual Torment | 300 | 4 | All Enemies | - | 2 Rounds | 3 Rounds | -1 range | -2 range | |
| Sacrier's Foot | 150 | 3 | Enemy | 1 to 1 | 1 Round | Yes | 7 dmg, -1 range | 12 dmg, -1 range |
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