Sadida's Boots

The sadida is one of many classes. It specializes in summons with control features. Initial stats: HP: 70 Initiative: 40 

Primary uses

  • The defining spell of the sadida is probably Madoll. This spell acts both as an AP remover as well as a blocker which the enemy must waste AP to kill off. Often seen used together with items that boost the AP to 8 so that the sadida can cast The Sacrifical Doll, Brambles or Madoll twice each turn.
  • The Sacrifical Doll is another reason to use a sadida in your team. The doll inflicts 30 damage but maximum only once every third turn. Potentially deadly with the right strategy, but in average it does no more than other damage spells.
  • The sadida also has to its disposal, the only damage spell that can affect all players simultaneously, (not counting All or Nothing that only can be cast once), namely Shaking. Together with some kind of healing, many players have tried stomp enemy to death from a safe distance.

Spells

Spell NameKamasAPTargetRangeDurationRecastNormal EffectCritical Effect
Brambles 1004Enemy 1 to 4 - Yes 9 dmg14 dmg
Dollical Sacrifice 2003Summon 1 to 1 - Yes Steals 4D6 dmg-
Knowledge of the Dolls 1003Self - Game No Increases number of max summons with one -
Madoll 2004Empty 1 to 1 - Yes Summons a madoll -
Poisoning 2003Enemy 1 to 3 3 RoundsYes +3 Poisoning (3 dmg every round)-
Shaking 3001All - - 1 Per Turn 2 dmg4 dmg
Silvan Power 1004Self - 3 Rounds10 Rounds +100 resistance of all Element, immobilization -
The Blocker 2005Empty 1 to 1 - Yes Summons a blocker -
The Sacrificial Doll 2504Empty 1 to 1 - 2 Rounds Summons a victim -
Tree 1506Empty 1 to 2 - Yes Summons a tree -


Notes
  • See this page for a complete spell list for all classes.


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